Ascent
Building great products is hard. Let's get better at it.

TAG: growth STUFF

23 posts

Wizards of Our Age

I used to work with an engineer named Tim. Tim, for all i could tell, was a wizard. He employed advanced and arcane magics such a sed and awk to achieve bizarre


2017: The Goals

If i had to summarize my learnings of 2016 to a single lesson, it would be the importance of goal setting and measurability. In the same vein, it is time that i


Design By Ideal

I find myself asking the question, "How would this work in a perfect world? What is the ideal here?" more and more lately. It seems to fit in so many


Be Your Team's Resource

Programmers are a curious bunch. I mean this literally: we are curious by nature. That is a good thing given how rapidly the tech world evolves. That curiosity keeps our skills relevant


Good Problems to Have

Some scale problems should go unsolved. No. Most scale problems should go unsolved.

"To your pitchforks!", you shout. "Burn the heretic!"

Hear me out.

The thing is, most


Learn the Unnecessary Things

The world's best programmers share exactly one thing in common: a passion.

That passion is not for code.

The passion is for creation. We are addicted to creation, whether it's solutions, websites


Editor as Artbush

Editors are tools. Rarely, however, do we consider our abilities with an editor as part of coding mastery.

In traditional canvas art, we can see the painter's mastery of their tools in


Load more posts